Description

 What you will be doing:

This role is for the engineer who loves building and playing competitive multiplayer games. The role will primarily focus on the development of different Gameplay Systems within the MOBA which includes Class Kits, Objectives and other MOBA essentials. The Principal MOBA Gameplay Engineer will work with the Lead Gameplay Engineer and the rest of the Gameplay Engineering Team in laying the foundations for our MOBA.

 

Experience you will need:

6+ Years Industry of Experience
Knowledge in path-finding, collision detection, spatial partitioning, and search algorithms.
Deep knowledge of systems design, entity component systems, and favors composition over inheritance.
Experience building tools to increase productivity and reduce iteration time for art and game design teams.
BS Computer Science
Must have at least shipped a Game or Real Time Simulation Game, preferably Combat based.
Professional Experience with C++
Experience with Performance Issues and Memory Management


Shipped a MOBA Title

A deep passion for video games

Deep understanding of MOBA mechanics.

A love for competitive multiplayer games

 

Benefits

Flexible PTO

Competitive Compensation (Location Dependent)

Full Remote and Location Independence

Key Skills
Education

Bachelor's degree