Responsibilities
Designs Internal application (Web, Mobile) user experiences using methods such as wireframes, information architecture, prototypes, and others
Apply appropriate metrics and customer insight to the creative process
Create wireframes, prototypes and high-fidelity designs for web and mobile interfaces
Presents UX designs to stakeholders, users and development teams in formal and informal settings
Responsible for staying current with new UX developments and techniques
Test applications for usability, in partnership with stakeholders and users
Works in our Agile/Scrum environment, participating in and contributing to the ceremonies and processes (daily stand-ups, code reviews, sprint retrospectives, etc.) that keep the process continually improving
Works on a development team which may include other technical professionals, subject matter experts, project stakeholders and executive leadership
Translate wireframes into mockups
Maintains and manages digital brand consistency including but not limited to typography, interface design, colors and best practices
Ensure exceptional and compliant design execution across all digital platforms
Present clear ideas and concepts to clients and other team members
Involvement in all phases of project lifecycle including requirements gathering, user analysis, IA, UI design, testing and implementation
Create mockups and iterate with clients based on desired features
Creation of prototypes
DESIGN TOOLS · Figma
PROTOTYPING TOOLS · Figma (Principle is also available by request)
COLLABORATION TOOLS · Figma, Miro
ITS Design also leverages, AWS DevOps, and other MS Office Products
Qualifications:
BA/BS degree required with emphasis on User Experience, interactive design, computer science, or relevant degree. Master’s degree a plus
6+ years of experience designing enterprise software
Experience with Web, Mobile Applications.
Strong communication, presentation, and people skills
A strong portfolio, which demonstrates the skills listed above
Any Graduate