What you'll do:
Collaborate with artists, animators, and software engineers to create aesthetically pleasing and optimised game content
Serve as a bridge between engineering and all disciplines, responsible for planning, implementing, documenting, and optimizing art setups to support our game's animation and design requirements
Integrate art assets (prefabs, 2D and 3D), animations, UI, and VFX using the Unity game engine
Efficiently handle Unity prefabs, art assets, animations, animation controllers, and VFX (2D and 3D).
Proficiently create and manage game environments, scene, and optimizations
Work closely with the Art team (artists, animators), developers, UI/UX team, and game designers to integrate and bring all game assets to life
What You'll Do
3+ years of industry experience and knowledge in Unity engine game development
Hunger for creating highly efficient and performant gaming experiences
Understanding of Unity profiling
Knowledge of Unity animation, Spine animation and Unity UI
Proficiency in Unity and other scripting languages (e.g., Python, MEL, JSX) or Object-oriented programming languages such as Objective C, C++, C#, or Java
Proficiency in Unity and other scripting languages (e.g., Python, MEL, JSX) or Object-oriented programming languages such as Objective C, C++, C#, or Java
What We're Looking For
Bachelor’s/Master’s degree/BCA/MCA or equivalent in related field
3-6 years of professional work experience as a technical artist
ANY GRADUATE