Description

What you'll do:

Collaborate with artists, animators, and software engineers to create aesthetically pleasing and optimised game content

Serve as a bridge between engineering and all disciplines, responsible for planning, implementing, documenting, and optimizing art setups to support our game's animation and design requirements

Integrate art assets (prefabs, 2D and 3D), animations, UI, and VFX using the Unity game engine

Efficiently handle Unity prefabs, art assets, animations, animation controllers, and VFX (2D and 3D).

Proficiently create and manage game environments, scene, and optimizations

Work closely with the Art team (artists, animators), developers, UI/UX team, and game designers to integrate and bring all game assets to life

What You'll Do

3+ years of industry experience and knowledge in Unity engine game development

Hunger for creating highly efficient and performant gaming experiences

Understanding of Unity profiling

Knowledge of Unity animation, Spine animation and Unity UI

Proficiency in Unity and other scripting languages (e.g., Python, MEL, JSX) or Object-oriented programming languages such as Objective C, C++, C#, or Java

Proficiency in Unity and other scripting languages (e.g., Python, MEL, JSX) or Object-oriented programming languages such as Objective C, C++, C#, or Java

What We're Looking For

Bachelor’s/Master’s degree/BCA/MCA or equivalent in related field

3-6 years of professional work experience as a technical artist

Education

ANY GRADUATE