Description

key Responsibilities:

Design, develop, and maintain robust networked features for simulations using Photon.
Implement and manage API calls and socket programming for efficient data transmission in simulation environments.
Collaborate with other developers, designers, and stakeholders to create high-quality, performant simulation experiences.
Optimize code for performance, scalability, and reliability in networked simulation scenarios.
Troubleshoot and resolve networking issues, ensuring a smooth and stable user experience.
Continuously research and implement new techniques and technologies to enhance simulation development.
Requirements:

4-5 years of professional experience in Unity development, with a focus on simulations.
Strong expertise in Photon networking.
Proficiency in socket programming and API integration.
Solid understanding of C# and Unity’s scripting API.
Experience with optimizing network performance in simulation environments.
Ability to work in an agile environment and collaborate effectively with cross-functional teams.
Strong problem-solving skills and attention to detail.
Preferred Qualifications:

Familiarity with server-side development and cloud services.
Experience in developing simulations for various platforms (e.g., desktop, mobile, VR).
Knowledge of asynchronous programming and data serialization.

Education

Any graduate