Description

Must Have skills:

5+ years of experience designing and implementing complex real-time systems using C/C++ for embedded processors.

5+ years of experience in software development for Audio, Speech, Codecs & ML algorithms or related signal processing fields.

Solid C/C++ programming and refactoring skills and able to understand and debug heavily threaded code.

Refactoring skills

Able to understand and debug heavily threaded and pipelined code.

 

Qualifications and Experience:

Bachelor’s degree in electrical engineering, computer science or equivalent relevant experience. – Must

MS or PhD in EE/CS - Preferred

 

“Supplemental” Skills, Plusses:

  • Experience with low-level SW optimization at instruction level, loop optimization, vectorization, data organization and caching
  • Intimate knowledge of audio pipelines such as voip, wakeword, speech processing, speech recognition, playback, speaker protection, hearing enhancement. Experience with end-to-end optimization and fine tuning.
  • Experience with audio algorithms such as echo cancellation, noise removal, wind noise, beamforming, filterbank, gain control, dynamics, endpoint processing (EQ, DRC, MBC), wakeword.
  • Prior experience with ARM or Risc-V CPUs, or Tensilica DSP architectures

 

Interview Process and Timeline on interviewing:

The manager is conducting interviews with the interview panel.

Minimum 2 rounds of interviews

1st round – 1 Hour technical screening, 2nd round 1 Hour zoom call, more in-depth, coding, debugging, profiling.

 

Detailed Job Description

Job Title: Audio Software Engineer V

Job Description:

Responsibilities:

Study state of the art algorithms in the field of Audio, Speech, Codecs to develop appropriate SW-HW partitioning.

Develop and debug software in a real-time, embedded, multiprocessor, multi-interface environment.

 

Minimum Qualifications:

Bachelor’s degree in electrical engineering, computer science or equivalent relevant experience.

5+ years of experience designing and implementing complex real-time systems using C/C++ for embedded processors.

5+ years of experience in software development for Audio, Speech, Codecs & ML algorithms or related signal processing fields.

Solid C/C++ programming and refactoring skills and able to understand and debug heavily threaded code.

 

Preferred Qualification:

MS or PhD in EE/CS

Experience with low-level SW optimization at instruction level, loop optimization, vectorization, data organization and caching

Intimate knowledge of audio pipelines such as voip, wakeword, speech processing, speech recognition, playback, speaker protection, hearing enhancement. Experience with end-to-end optimization and fine tuning.

Experience with audio algorithms such as echo cancellation, noise removal, wind noise, beamforming, filterbank, gain control, dynamics, endpoint processing (EQ, DRC, MBC), wakeword.

Prior experience with ARM or Risc-V CPUs, or Tensilica DSP architectures

 

Additional Notes/Comments

5 years minimum experience in audio and single processing software development. 5 years of experience in designing and implementing complex real-time systems using C/C++ for embedded processors.

Surrounding team & key projects: Primarily dealing with algorithm mapping and algorithm optimization for mainly DSP platforms.

 

Typical Day-to-Day in the role:

Study the state of the audio algorithms.

Design the appropriate software/hardware partitioning, develop, and optimize them.

 

What makes this role interesting? - Developing silicon solutions, IP solutions for the next gen AR/VR headsets. The group is at the center of the latest cutting-edge technology from both intellectual property for AR/VR, and silicon development. Any candidate would be bringing their expertise, but also learning a lot of new technologies.

Education

Any Graduate